compressedplatforming
Feb.10, 2011 in
TorqueScript
Another prototype of a small portion of a level in my game-in-progress, Arcana Manor. I built this level in the Torque Game Engine Advanced, and I made the 3d models of the tarot suits in XSI. I also made many of my own textures in GIMP. I scripted the inventory system using resources from Garagegames, combing Torquescript to make a GUI that would keep track of the tarot suits as they are picked up. This level demonstrates some rough platforming action and the tone of the game, as well as the ability, which I scripted, to pick up cubes representing the 22 major arcana.
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February 10th, 2011 at 8:52 am
looks pretty cool, few glitches here and there. would be great if it was made obvious when the items get picked up. But i like the potential this has